DEATH ROOMS

Could you escape from rooms full of deadly traps?

Will you be able to save your little brother?

This is a very fast and difficult game. It is not for cowards!

  • Choose from three levels of difficulty.
  • You can play with the arrows, WASD, or using a joystick
  • Escape key to pause.

I appreciate any comments or suggestions.

This is my first participation in a Game Jam ... Please be nice.  :)

New in v1.3.0:

  • Room 2 modified to make it a little easier
  • Room 3 modified to make it a little easier.

New in v1.2.0:

  • Some particle effects
  • Improved menu
  • Minor bug fixes

New in v1.1.0:

  • Two new death rooms
  • Room selection in the menu
  • New sound effects
  • Victory screen
  • Blood effect on death
Updated 14 days ago
Published 29 days ago
StatusReleased
PlatformsHTML5
Rating
(3)
AuthorSMV Software
GenrePlatformer, Action
Made withUnity
TagsFast-Paced, Horror, My First Game Jam, Traps
Average sessionA few minutes
LanguagesEnglish, Spanish; Latin America
InputsKeyboard, Xbox controller, Joystick

Development log

Comments

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😊👍

Seeing how you play my game, allows me to identify which parts may be too difficult, and should make them easier. Thanks a lot!!!

Really great game!

I love it! Add more levels please!

It is as difficult as it is fun! Excellent! Please add more levels :)

It is difficult, not too bad in most places but there were a few times that it seemed needlessly so. Level 2 the player had to repeat a few sections to pick up keys, and that didn't seem to add to the level. After dying on a section lots I didn't enjoy going back to it again even more just to get a key. Level 3 was too difficult. I could not reach the second checkpoint after 50 deaths on normal. Tried easy for a while, but still couldn't make it.
Mechanically sound game, which makes the difficulty more bearable. Platforming felt accurate and responsive. It would benefit from more levels, slowly ramping up the difficulty.

Thank you very much for the time you spent and your comments!

Yes, I understand that until getting a little practice can be quite difficult.

I was only able to dedicate a week to the game to present it at the Jam, but I am already making easier levels to smooth out the difficulty.

I'll let you know when the update is here!